Fallout 3 (Walkthrough) with DLC's

Screenshot: SSoHPKC


Main storyline:

1. Vault 101 (quests) - following in your father's footsteps, with Butch as your partner.

2. Megaton (quests) - beloved Moira and a free house.

3. Radio Station and Washington Monument - three dog naf!

4. Rivet City (quests) - Pinkerton in another part of the ship.

5. Tranquility Lane (Vault 112) - go without Betsy.

6. Jefferson Memorial - Project Purity and a ton of experience.

7. Citadel - the Brotherhood of Steel's stronghold in the capital's wastelands.

8. Vault 87 (Little Lamplight) - kindergarten and laser tag.

9. Raven Rock (Enclave base) - meeting with the president.

10. Finale - Liberty Prime, Purifier, Enclave, 216.

11. Quests: (main) (additional) (repeat) (small)

12. Wasteland Survival Guide - a guide by Moira Brown.


Other locations:

12. Paradise Falls - a paradise for slave traders or saving children.

13. Tempenny Tower - the hotel doesn't welcome dead people, a ghoul mask in the subway.


DLC's to the main game:

1. Operation: Anchorage - the liberation of Anchorage from Chinese troops in 2066[60]. References to this event can often be found in the game. One such reference is the Anchorage Memorial.

2. The Pitt - The Chronicles of Riddick. Having responded to a call for help, the protagonist (heroine), disguised as a slave, finds herself in Pittsburgh, which was considered almost lifeless. 

3. Broken Steel - The add-on is dedicated to the end of the conflict between the Enclave and the Brotherhood of Steel in the Capital Wasteland. 

4. Point Lookout - In the south of the game world, on the western bank of the Potomac River, there is a deserted coastline. The add-on adds a pier with a ferry.

5. Mothership Zeta - In the game, you could find a crashed alien ship, next to which lay a dead alien with an Alien blaster. If you return here after installing the add-on, the Lone Wanderer is captured by a blue beam and ends up on the alien ship.


Character:

14. SPECIAL and Skills - a total of 7 main characteristics and 13 skills.

15. Perks: (main) (quest) - from level 2 to 20 and perks for quests.

16. Karma system - Good (+250), Neutral (+250 ... -250), Evil (-250).

17. Where to look for bobbleheads?  - Rokopolis, Deathclaw Lair, Yao Guai Tunnels.


Weapons and Equipment:

18. Weapons: (Melee and Unarmed) (Small) (Energy) (Heavy) (Explosives)

19. Homemade Weapons - Bottle Cap Mine, Molotov Cola, Railroad Rifle.

20. Unique Weapons: (Small Guns) (Big Guns) (Energy) (Melee)

21. Helmets: (Power Helmets and Glasses) (Other Headwear) - Lucky Sunglasses.

22. Armor: (Vault Suits) (Combat, Raider, Leather) (Power Armor) (Clothing)

23. Unique Armor and Clothing - T-51b, Hockey Mask, Raven Helmet, Med. Armor.


Additionally:

24. Bestiary of living creatures - do not feed the Yao Guai and Mole Rats.

25. Secrets and interesting things - where to find the alien saucer?

26. Map of locations (with bobbleheads) - blue line of caravans.

27. Special encounters - wild-wild wasteland and the same encounters :)

28. Partners (part 2) - Jerokee, Clover, Cross, Fox, RL-3.