Perk System (Agility) | Fallout 4

Perk System (Agility)


Strength  |  Perception  |  Endurance  |  Charisma  |  Intelligence  | Dexterity |  Luck


Agility is a measure of your alertness and reflexes. It affects your VATS action points and your ability to hide.

 

Perk level Requirements Description


Gunslinger - Agility 1

01 Enjoy the spirit of the Old West! Non-automatic pistols deal 20% more damage.

02 Level 07 Non-automatic pistols deal 40% more damage and have increased firing range.

03 Level 15 Non-automatic pistols deal 60% more damage and have an even greater range.

04 Level 27 Non-automatic pistols deal 80% more damage and shots have a chance to disarm an enemy.

05 Level 42 Non-automatic pistols deal double damage. Shots have a high chance of disarming an enemy and even damaging a limb.


Commando - Agility 2

01 Rigorous combat training means automatic weapons have 20% increased damage.

02 Level 11 Automatic weapons have 40% increased damage and higher accuracy.

03 Level 21 Automatic weapons have 60% increased damage and even higher accuracy.

04 Level 35 Automatic weapons have 80% increased damage and a chance to freeze an enemy in place.

05 Level 49 Automatic weapons deal double damage and have an increased chance of stunning an enemy.


Sneak - Agility 3

01 Become a whisper, become a shadow. You are 20% harder to detect when sneaking.

02 Level 05 You are 30% harder to detect when sneaking and floor traps are not a threat.

03 Level 12 You are 40% harder to detect when sneaking and mines are no longer a threat.

04 Level 23 You are 50% harder to detect while sneaking and sprinting does not affect detection.

05 Level 38 Using stealth causes distant enemies to lose sight of you.


Mister Sandman - Agility 4

01 As an agent of death itself, you can instantly kill a sleeping enemy. Silenced weapons deal an additional 15% damage.

02 Level 17 Weapons with a silencer deal an additional 30% damage.

03 Level 30 Weapons with a silencer deal an additional 50% damage.


Action Girl / Action Boy - Agility 5

01 Nothing to lose! Your Action Points regenerate 25% faster.

02 Level 18 Your Action Points regenerate 50% faster.


Moving Target - Agility 6

01 They can't damage what they can't hit! Gain +25 Physical and Energy Damage Resistance while sprinting.

02 Level 24 Gain +50 Physical and Energy Damage Resistance while sprinting.

03 Level 44 Sprinting costs 50% less action points.


Ninja - Agility 7

01 While training as a Shadow Warrior, your ranged sneak attacks deal 2.5x damage, and your melee attacks while sneaking deal 4x damage.

02 Level 16 Your ranged sneak attacks deal 3x damage, and your melee attacks while sneaking deal 5x damage.

03 Level 33 Your ranged sneak attacks deal 3.5x damage, and your melee attacks while sneaking deal 10x damage.


Quick Hands - Agility 8

01 There's no time in combat. You can reload any weapon faster.

02 Level 28 Reloading a weapon does not cost action points in VATS.


Blitz - Agility 9

01 Find a gap and strike! Va.A.T.S. melee range has been significantly increased.

02 Level 29 The melee range in VATS has been increased even further, and the further the range, the greater the damage.


Gun-Fu - Agility 10

01 You've mastered the ancient martial arts of shooting! 25% more damage to your second target in VATS and beyond.

02 Level 26 50% more damage to your third target in VATS and beyond.

03 Level 50 Critical damage to your fourth target in VATS and beyond.

Source: www.gamefaqs.com


See also:

Bobbleheads on SPECIAL and

Fusion cores skills.

Game controls (standard)