Player partners | Fallout 4

Fallout 4 Guide -> Player's partners

Cait

  • Type Human
  • Where to find Combat Zone
  • How to hire Kill all raiders in Combat Zone
  • Primary weapon Double-shot shotgun
  • Skills Lockpicking (upgrades to Master - requires lockpicks)
  • Novel Yes

Like

  • Chemical dependency  (before Benign Intervention)
  • Use of chemistry  (before Benign Intervention)
  • Sacrifice of items  (after "Benign Intervention")
  • Alcohol consumption
  • Dogma treatment
  • Burglary
  • Lock
  • Walking around without clothes
  • Selfish decisions
  • Violent decisions

Don't like

  • Chemical dependency  (after "Benign Intervention")
  • Use of chemistry  (after "Benign Intervention")
  • Sacrifice of items  (before "Benign Intervention")
  • Eating corpses
  • Generous solutions
  • Average solutions
  • Killing non-enemies
  • Peaceful solutions


Codsworth

  • Type Robot
  • Where to find Sanctuary
  • How to hire Available automatically through the storyline
  • Primary weapon Knives / Flamethrower
  • Skills Gives Purified Water
  • Novel No

Like

  • Donation of items
  • Generous solutions
  • Good decisions
  • Dogma treatment
  • Power Armor Modification
  • Weapon modification

Don't like

  • Use of chemistry
  • Chemical dependence
  • Killing non-enemies
  • Locking the locks
  • Theft
  • Selfish decisions
  • Theft of items
  • Successful trade in bottle caps


Dogmeat

  • Type Dog
  • Where to find Red Rocket
  • How to hire Automatically available through the storyline
  • Primary weapon Teeth
  • Skills Find and retrieve items, find and hold enemies
  • Novel No

Basically, Dogmeat loves you for who you are, regardless of your actions and decisions.


Nick Valentine

  • Type Synth
  • Where to find Diamond City (Vault 114)
  • How to hire Available automatically through the storyline
  • Primary weapon Revolver
  • Skills Hacking (upgrades to Master, or cannot be permanently blocked)
  • Novel No

Like

  • Donation of items
  • Hacking terminals
  • Dogma Treatment
  • Average solutions
  • Good decisions

Don't like

  • Locking the locks
  • Killing non-enemies
  • Peaceful solutions
  • Pickpocketing
  • Theft of items
  • Violent decisions


Piper

  • Type Human
  • Where to find Diamond City
  • How to hire Available automatically through the storyline
  • Primary weapon 10mm Pistol
  • Skills Gives food once a day
  • Novel Yes

Like

  • Donation of items
  • Generous solutions
  • Dogma Treatment
  • Burglary
  • Average solutions

Don't like

  • Breaking other people's locks
  • Killing non-enemies
  • Peaceful solutions
  • Selfish decisions
  • Theft of items
  • Violent decisions


Preston Garvey

  • Type Human
  • Where to find Concord
  • How to hire Automatically available through the Minutemen storyline
  • Primary weapon Laser musket
  • Skills Sometimes you can get stimulants from the exchange
  • Novel Yes

Like

  • Construction of buildings in the settlement
  • Donation of items
  • Generous solutions
  • Average solutions
  • Weapon modification
  • Peaceful solutions

Don't like

  • Chemical dependence
  • Eating corpses
  • Breaking other people's locks
  • Killing non-enemies
  • Pickpocketing
  • Selfish decisions
  • Theft of items
  • Violent decisions


Synth X6-88

  • Type Synth
  • Where to find Institute
  • How to hire Automatically available on line for the Institute
  • Primary weapon Institute Rifle
  • Skills Grants Nuclear Charges occasionally
  • Novel No

Like

  • Hacking terminals
  • Power Armor Modification
  • Weapon modification
  • Peaceful solutions
  • Selfish decisions
  • Successful trade in bottle caps

Don't like

  • Use of chemistry
  • Chemical addiction
  • Donation of items
  • Generous solutions
  • Dogma Treatment
  • Good decisions
  • Walking around naked


See also:

Power Armor on the Map

Perk System (Agility)

Chapter 2: Sanctuary