Guides to the game Hota -> Inferno Heroes
Demoniac (Warrior)
- Attack: 2
- Defense: 2
- Power: 1
- Knowledge: 1
Fiona
Hell Hounds - Increases the Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 20% for every 3 levels (rounded up).
Second Skills:
Advanced ScoutingStarting Army:
- Imp x20-30
- Hounds x4-5
- Hounds x4-5
Rashka
Efreet - Increases the Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 20% for every 6 levels (rounded up).
Second Skills:
Basic ScholarBasic WisdomStarting Army:
- Imp x20-30
- Gog x5-7
- Hounds x4-5
Marius
Demons - Increases the Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 20% for every 4 levels (rounded up).
Second Skills:
Advanced ArmorerStarting Army:
- Imp x20-30
- Gog x5-7
- Hounds x4-5
Ignatius
Imps - Increases the Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 10% for every level (rounded up).
Second Skills:
Basic TacticsBasic InterferenceStarting Army:
- Imp x20-30
- Imp x20-30
- Imp x20-30
Calh
Gogs - Increases the Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 20% for every 2 levels (rounded up).
Second Skills:
Basic ArcheryBasic ScoutingStarting Army:
- Gog x5-7
- Gog x5-7
- Gog x5-7
Pyre
Ballista - Increases the Attack and Defense skills of any Ballista by 30% for every 5 levels (rounded up).
Second Skills:
Basic LogisticsBasic ArtilleryStarting Army:
- Imp x20-30
- Hounds x4-5
War Machine:
- Ballista
Nymus
Pit Fiends - Increases the Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 20% for every 5 levels (rounded up).
Second Skills:
Advanced OffenseStarting Army:
- Imp x20-30
- Gog x5-7
- Hounds x4-5
Xeron
Devils - Increases the Speed of Devils or Arch Devils by 1 and their Attack and Defense skills by 10.
Second Skills:
Basic LeadershipBasic TacticsStarting Army:
- Imp x20-30
- Hounds x4-5
- Hounds x4-5
Heretic (Mage)
- Attack: 1
- Defense: 1
- Power: 2
- Knowledge: 1
Axsis
Mysticism - Receives a 5% per level bonus to Mysticism skill.
Second Skills:
Basic WisdomBasic MysticismStarting Army:
- Imp x20-30
- Gog x5-7
- Hounds x4-5
Spell Book:
- Protection from Air
Calid
+1 Sulfur - Increases kingdom's sulfur production by 1 per day.
Second Skills:
Basic WisdomBasic LearningStarting Army:
- Imp x20-30
- Gog x5-7
- Hounds x4-5
Spell Book:
- Haste
See also:










