Fallout 1 -> Small weapons
9mm Mauser - The legendary Mauser, despite its age in museums, remains in demand. It is the favorite pistol of crime bosses.
The 10mm pistol is a double-action pistol, meaning each pull of the trigger pre-cocks the weapon before firing. This continues until the magazine is completely empty. It's one of the simplest and cheapest semi-automatic pistols.
Desert Eagle - This Israeli-made pistol, originally designed as a target pistol, became especially popular in the late 20th century thanks to action films of the time. Plus, your character looks really cool threatening someone with one.
14mm Pistol - This automatic pistol fires large 14mm bullets. It is renowned for its high quality, although ammunition for it is difficult to find.
.223 Pistol - This pistol is a sawed-off shotgun made from a .223 caliber shotgun. A rare and formidable weapon in its class.
The 10mm submachine gun is a common, medium-sized submachine gun. A cheaper version of the MP-5, it fires slightly larger 10mm bullets and has a slightly shorter range.
Assault rifle - An old military model that was almost out of use during the War.The Colt "Sharpshooter" hunting rifle is a semiautomatic rifle produced in several variations chambered for various calibers. A fine weapon in the hands of a skilled marksman.
The Sniper Rifle is a long-range sniper weapon, one of the first all-metal sniper rifles. Originally chambered for the .308 caliber cartridge, these rifles were later converted to the more common .223 caliber.
The Red Ryder BB gun is the most famous name in the world of airguns. Only a few actual Red Ryders remain.
Red Ryder LE BB Shotgun - Rumor has it that Red Ryder personally protected children with this rifle. Naturally, this is most likely a myth.
Shotgun - The double-barreled Winchester "Widowmaker" has a short barrel and a mahogany stock. This type of weapon is very common.
Combat shotgun - One of the distinctive features of this shotgun is the magazine placement behind the trigger (the so-called "bullpup" system). The combat shotgun is an all-metal weapon, specifically designed to retain the stopping power of a shotgun while eliminating the need to reload after every two shots, and capable of firing in bursts. It is one of the most powerful "small guns."
Weapon Damage Range Cartridge Shop Strength AP
- 9mm Mauser 5-10 22 9mm 7 3 4/5
- 10mm pistol 5-12 25 10mm 12 4 5/6
- Desert Eagle 10-16 25 Caliber .44 8 4 5/6
- 14mm pistol 12-22 24 14mm 6 4 5/6
- .223 pistol 14-44 30 .223 FMJ 5 5 5/6
- 10mm submachine gun 5-12 25 10mm 30 4 5/6
- Assault rifle 8-16 45 5mm 24 5 5/6
- hunting rifle 8-20 40 .223 FMJ 10 5 5/6
- Sniper rifle 14-34 50 .223 FMJ 6 5 6/7
- Red Ryder BB shotgun 1-3 22 BBs 100 3 5/6
- Red Ryder LE BB shotgun 25 32 BBs 100 3 4/5
- Shotgun 12-22 14 12 hectares. 2 4 5/6
- Combat shotgun 15-25 22 12 hectares. 12 5 5/6
See also:
Fallout 2: Melee Weapons (Part 1)












