Fallout 1 -> Armor
Tesla Armor - Metal armor reinforced with electromagnetic coils for additional protection against energy attacks. Typically found only in high-tech regions where protection against energy weapons is needed.
Combat Armor - This standard infantry suit of armor from the pre-war era has become a rare find. Most of the surviving suits are used by large city police or deep-pocketed gangsters.
Brotherhood Combat Armor - The standard set of Combat Armor for Brotherhood of Steel warriors. This advanced version of Combat Armor can sometimes be found by chance in stores in large cities, but this is rare, as removing such armor from a Brotherhood member is not easy.
Power Armor is the ultimate armor model. Typically worn only by Brotherhood Knights and other organizations with access to pre-war technology, it's equipped with powerful servos, granting the wearer +3 Strength. It also provides a +30% bonus to Radiation Resistance and a +15% bonus to Poison Resistance.
Armor Normal Laser Fire Plasma Explosion Elek. Weight
- Leather jacket 0 | 20% 0 | 20% 0 | 10% 0 | 10% 0 | 20% 0 | 30% 5
- Leather armor 2 | 25% 0 | 20% 0 | 20% 0 | 10% 0 | 20% 0 | 30% 8
- Metal armor 4 | 30% 6 | 75% 4 | 10% 4 | 20% 4 | 25% 0 | 0% 35
- Tesla armor 4 | 20% 19 | 90% 4 | 10% 10 | 80% 4 | 20% 12 | 80% 35
- Combat armor 5 | 40% 8 | 60% 4 | 30% 4 | 50% 6 | 40% 2 | 50% 20
- Brotherhood Battle Armor 8 | 40% 8 | 70% 7 | 50% 7 | 60% 8 | 40% 6 | 60% 25
- Power armor 12 | 40% 18 | 80% 12 | 60% 10 | 40% 20 | 50% 12 | 40% 42
- Reinforced power armor 13 | 50% 19 | 90% 14 | 70% 13 | 50% 20 | 60% 13 | 50% 50
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