Chance to get a join from the respawn | Hota 3

Guides to the game Hota 3 ->  Chance to get a join from the respawn

  1. A hero's stats and progression do not affect army recruitment.
  2. The army's total strength determines whether squads join you or flee.
  3. There is a 50% higher chance of recruitment if you already have the same unit in your army.

Conflux resp on Memory Lane 2.17 version, Labetha + 20 angels, native army, couple utops for stats, and Visions spell:


Resp 1

  1. Storm Elementals x11 (t2 ranged troops) - 50% for 3025 gold - Treasure Chest x1, Learning Stone x1, Imp Cache x1
  2. Minotaurus Kings x25 (t5 melle troops) - 75% for 14375 gold - Golden Bow x1, Warehouse of Wood x1, Nomad Tent x1
  3. Orc Shieftains x29 (t3 ranged troops) - 75% for 4785 gold - Mansion x1
  4. Hobgoblins x35 (t1 melle troops) - 50% for 1750 gold - Learning Stone x1, Gold x1
  5. Halfings x50 (t1 ranged troops) - 50% for 2000 gold - Naga Bank x1


Resp 2

  1. Air Elementals x21 (t2 melle troops) - 50% for 5250 gold - Armor of Wonder x1
  2. Wooden Elwes x21 (t3 ranged troops) - 50% for 5600 gold - Campfire x1, Windmill x1
  3. Zombies x28 (t2 melle troops) - 50% for 3500 gold - Windmill x1
  4. Harpies x19 (t2 melle troops) - 50% for 2470 gold - Treasure Chest x1, Medusa Stores x1
  5. Master Gremlins x40 (t1 ranged troops) - 50% for 1600 gold - Dwarven Treasury x1
  6. Air Elementals x13 (t2 melle troops) - 50% for 3250 gold - Campfire x1, Medusa Stores x1


Resp 3

  1. Gnoll Marauders x42 (t1 melle troops) - 50% for 2940 gold - Treasure Chest x1, Churchyard x1
  2. Hell Hounds x19 (t3 melle troops) - 50% for 3800 gold - Treasure Chest x1, Martello Tower x1, Dwarven Treasury x1
  3. Zombies x41 (t2 melle troops) - 50% for 5125 gold - Wood x1
  4. Air Elementals x12 (t2 melle troops) - 50% for 3000 gold - Ore x1
  5. Crew Mates x35 (t2 melle troops) - 50% for 3850 gold - Ore x1
  6. Centaurus x35 (t1 melle troops) - 50% for 2450 gold - Sulfur x1, Wood x1
  7. Kobold Foremen x27 (t1 melle troops) - 50% for 1620 gold - Dwarven Treasury x1


Resp 4

  1. Rogues x24 (t2 melle troops) - 50% for 2400 gold - Wood x1, Medusa Stores x1


Resp 5

  1. Gnoll Marauders x80 (t1 melle troops) - 50% for 5600 gold - Treasure Chest x1, Mercury x1, Black Tower x1
  2. Ogres x58 (t4 melle troops) - 50% for 17400 gold - Campfire x1, Mansion x1, Buckler of the Gnoll King x1
  3. Troglodytes x40 (t1 melle troops) - 50% for 2000 gold - Campfire x1
  4. Oceanids x43 (t1 melle troops) - 50% for 1935 gold - Glypt of Gallantry x1, Imp Cache x1
  5. Hobgoblins x31 (t1 melle troops) - 50% for 1550 gold - Hill Fort x1


Resp 6

  1. None


Resp 7

  1. Hobgoblins x29 (t1 melle troops) - 50% for 1450 gold - Gems x1
  2. Nymphs x75 (t1 melle troops) - 50% for 2625 gold - Sulfur x1, Medusa Store x1
  3. Kobold Foremen x28 (t1 melle troops) - 50% for 1680 gold - Shrine of Magic Gesture x1
  4. Stone Golems x21 (t3 melle troops) - 50% for 3150 gold - Crystal x1, Mercenary Camp x1
  5. Arch Magi x43 (t4 ranged troops) - 50% for 19350 gold - Pandora's Box x1, Medusa Store x1
  6. Crew Mates x45 (t2 melle troops) - 50% for 4950 gold - Campfire x1, Nagabank x1
  7. Harpies x40 (t2 melle troops) - 50% for 5200 gold - Gems x1, Treasure Chest x1, School of Magic x1


Resp 8

  1. Zealots x12 (t5 ranged troops) - 50% for 5400 gold - Path to the next zone x1
  2. Hell Hounds x34 (t3 melle troops) - 50% for 6800 gold - Altar of Thought x1


Resp 9

  1. Imps x93 (t1 melle troops) - 50% for 4650 gold - Crystal x1, Imp Cache x1
  2. Skeletons x38 (t1 melle troops) - 50% for 2280 gold - Cyclops Stockpile x1
  3. Skeleton Warriors x58 (t1 melle troops) - 50% for 4060 gold - Sulfur x1, Marletto Tower x1


Resp 10

  1. Ayssids x20 (t4 melle troops) - 50% for 6500 gold - Gold Mine x1
  2. Sprites x33 (t1 melle troops) - 50% for 990 gold - Wood x1, Imp Cache x1
  3. Skeleton Warriors x22 (t1 melle troops) - 50% for 1540 gold - Cyclops Stockpile x1
  4. Master Gremlins x57 (t1 ranged troops) - 75% for 2280 gold - Path to the next zone x1
  5. Imps x44 (t1 melle troops) - 50% for 2200 gold - Dwarven Treasury x1


Overall join statistics

  • A total of 41 joins across 10 respawns.
  • The average number of joins per respawn - 4 troops.


Chance of getting Joins at the respawn:

  • 6 or more – 30%
  • 1 to 5 – 60%
  • 0 Joins – 10%


By unit rank (41 units total):

  • T1 – 50%
  • T2 – 28%
  • T3 – 12%
  • T4 – 5%
  • T5 – 5%


By damage type

  • Melle - 82%
  • Ranged - 18%


Based on the number of squad members joining:

  • 50% of the squad – 92%
  • 75% of the squad – 8%


Number of protected objects:

  • Several – 50%
  • One – 50%


By type of protected object (from 40 joins - 100% was):

  • Object for economy - 60%
  • Resource (gold, ore, gems, etc.) - 30%
  • Object for hero stats - 18%
  • Treasure Chest - 15%
  • Campfire - 12%
  • Artifact - 10%
  • Object for army - 7%
  • Path to another zone - 5%
  • Pandora's Box - 2%


By the amount of gold required to join:

  • Over 10,000 – 8%
  • 5,000 to 10,000 – 20%
  • 2,000 to 5,000 – 50%
  • Less than 2,000 – 22%