Reanimated Skeleton | Don't Starve

Don't Starve Walkthrough → Reanimated Skeleton


Caves

Stats

  • Health: 4000
  • Damage: 100
  • Sanity Loss: -400/min
  • Attack Speed: 4
  • Attack Range: 2.4
  • Movement Speed: 4.2


Loot: 

  • Shadow Atrium x1
  • Fossils x8
  • Dread Fuel x2-4

Animating a skeleton in the caves is a more reasonable idea, but the closer the skeleton is to the source of the shadows and fuel, the more destructive its behavior becomes. The skeleton will begin attacking anyone it sees along the way.

When performing a standard attack, the skeleton rips off its own head and strikes in front of itself. The attack deals damage to a single target. When its health is significantly reduced, it begins to summon bone fences that deal damage and immobilize all characters in a large radius. The bone fences disappear after a few seconds.


How to kill 

  • Tame a large number of stone lobsters and overwhelm the Skeleton with quantity. 
  • Killing a Skeleton in caves compared to killing a Skeleton in the atrium (more on that below) is very easy, and the most standard tactic is the Hit-and-Run method. 
  • The skeleton can be brought to the hares in the village (Depending on the size of the village and the number of hares in that village, it will be decided whether the skeleton hare will be killed or not. If the village is small and the number of hares in it is small, most likely they will not kill him. If the village is medium-large and the number of hares in it is acceptable, then most likely they will kill him.


Surface

Stats:

  • Health: 4000 
  • Sanity Loss: -400/min 
  • Movement Speed: 2.4 


Loot: 

  • Shadow Atrium x1
  • Fossils x8
  • Dread Fuel x2-4


The skeleton rises, but the surface is not the place to create an underground one. 

Mossy and crumbling, the skeleton will peacefully wander the area, leaving a trail of Dread Fuel in its wake, on which underground plants grow: flowers of light, ferns, and suspicious plants. Such plants rot and disappear after a few seconds, but the plants themselves can be collected. It is a passive creature, does not react to attacks from players or other creatures. In its path, it destroys structures, like a cyclops-deer.


How to kill 

  • Hit and run away. 
  • Take to the pigs' village. 
  • During mating season, take to the beefalo.


Atrium

Stats:

  • Health: 16000 
  • Damage: 100 
  • Sanity loss: -400/min 
  • Attack speed: 3 
  • Attack range: 2.4 
  • Movement speed: 4.2 


Loot: 

  • Shadow Censer x1 
  • Dread Fuel x2-4
  • Fossils x8
  • Bone Armor x1
  • Bone Helmet x1
  • Rose x1

When the Skeleton loses a certain amount of health, it summons Weave Shadows and consumes them, restoring 400 health for each Shadow consumed. 

During this phase, it also gains a shield that blocks all possible damage. To deactivate the shield, all Shadow Arms must be destroyed. While insane, the character will be unable to move, and the entire screen will be covered in Shadow Observers. This attack only works on characters with sanity below 15% (insanity). 

When the timer runs out, the gate will explode, and the ruins will be restored. There's no need to return to the surface. Your buildings and loot in the dungeon will be preserved, but be prepared to kill Deep Worms, Monkeys, Gulpers, and other creatures again. The gate will be available again in 20 days, but until then, the Ancient Key will be unusable. 


How to kill 

  • 1-2 Windblowers, 1-2 Bee Crowns - per team.
  • Wolfgang and Wigfried are recommended to take shadow swords, as their high damage is affected by their damage modifiers. Everyone else is recommended to use a thulecite mace.
  • 1 Thulecite Crown + 1 Thulecite Armor or 5-6 sets of Night Armor or 3-4 sets of Night Armor + 3-4 sets of Football Helmets, Nightmare Amulet, Lazy Explorer, any heal and food - for each, something to raise sanity after the fight; 



See also:

Crafting Dont Starve simple tools for surviving

Stalker: Call of Pripyat - Hostage (Jupiter plant)

Chapter 7: Reunion - a story of the past years