Biomes (Mangrove Marshes) | Don't Starve

Don't Starve Walkthrough → Biomes (Mangrove Marshes)

Now we're setting sail in search of the perfect island. The first thing to consider when choosing an island is its size. Larger islands are easier to camp in the center, and in the spring, when there's a huge amount of rain, puddles will form and the edges of the shores will be flooded. Buildings that are flooded won't work. Sandbags help somewhat; without them, my entire camp, including the cauldron, would have been flooded.

Another advantage of a large island is the ability to deploy aggressive and neutral creatures around your camp to harvest resources. So, let's get going. The most important thing is to have as many different biomes and creatures as possible close together, or three biomes on one island. 

Corals are needed to make  Limestone  and for crafting many resources. Mangrove Swamps, where a lot of grass and mangrove trees grow, are home to aquatic beefalo. The Volcanic Biome, not to be confused with the Volcano, is the main source of stone, gold, and saltpeter. The Jungle is home mostly to spiders, monkeys, and snakes. And the most dangerous biome is the Swamp, home to  Flaps  and  Merms  , and there is a risk of poisoning  from toxic geysers . The only source of reeds is the island. It is advisable to have this island closer to the center of the map, so it will be easier to navigate the map and the sea.

Moving on, choose an island with fewer aggressive creatures and, most importantly, no monkeys. They're not aggressive, but they won't let you live in peace. Choose the largest island possible and build your camp there.

When planning your camp, the most important thing is to ensure you have multiple exits and fire pits. This will improve maneuverability. Hounds will attack you every 10-13 days. Multiple exits will help you run around inside your base at night, and multiple fire pits will provide more light, allowing you to use a "divide and conquer" tactic when escaping from the hounds. When you lose one or two hounds, they'll gnaw on your sandbags while you take out one dog.


See also:

Stalker: Shadow of Chernobyl - Radar

New Vegas - Light Armor (Factions)

Diablo 1 - Dungeon Levels description