Eve online guides -> Insurance and difficulty levels
The inspiration for writing this article was the ancient game "Space Rangers 2" and the mechanics of the "Deposit" in it. That is, you leave 100,000 on the deposit, for example, and after a while you take 105k, 110k and 120k depending on the conditions. Which helps to get back on track in case of loss of a vehicle.
In our game, there is a ship insurance service, where by paying a certain amount of ISK, you will receive a 10-20% refund if the ship is blown up within three months (12 weeks). But this does not work with all ships.
Accordingly, Eve can be divided into several difficulty levels and see which one you are playing on, depending on the percentage of compensation in case of an accident. And ways to play on one or another difficulty of Eve.
Difficulty levels in Eve Online:
Easy - 100% compensation for the ship and its equipment:
1) you donate to the game, buy PLEX for real.
2) you found a farm, where for 1 lost ship you farm for 10 of the same or more.
3) you fly a fleet to the farm, which greatly minimizes the possibility of losing a ship and speeds up earnings.
Medium - compensation of 50-70% of funds:
1) you live in nullsec, go on PvP sorties weekly, and if you lose a ship in PvP (not PvE), you will be compensated for 50-70% of its cost with a fit.
2) you found a farm where for 1 lost ship you recapture 5-10 of the same.
How to stop playing EVE Online - There are tons of guides on YouTube, Twitch, and other platforms for beginners to get started, but not a single guide on how to finish play EVE.
Hard - compensation only due to ship insurance 10%. Most people play on hard difficulty "by default". So:
1) you compensate for losses only due to insurance.
2) you found a farm where for 1 lost core you can fight off 2-5 of the same.
3) you play solo.
Hardcore - there is no compensation at all in case of loss:
1) you do not insure ships.
2) you fly on ships like Sunesis, Gnosis and Praxis which cannot be insured.
3) you are engaged in a farm where for 1 killed ship you manage to earn the same or even less ISK than was lost.
4) you are in an NPC corporation with a 10% tax.
Possible inconsistencies
If you never undock, and live on a station, trade, produce, etc., then what kind of difficulty is it? Most likely, there is no cost of the ship, no physical losses, but there may be financial ones, such as - bought/sold at the wrong price, built the wrong thing, etc. After all, no one will compensate for the extra zero in the buy order or the missing one in the sel. Here, most likely, there is a link to the omega, i.e., how many net plexes you earn per day.
