Compared to the second part of Fallout, it has a linear plot. Some perks and skills (Player, Trader, Charm) lose all meaning as they are practically not used in the game. I was very pleased with the ability to move in transport, repair it, etc.
Bunker Alpha:
1. Brahmin Woods - the initial mission.
2. Freeport - we fight drunkenness.
3. Rock Falls - the raider base.
Bunker Beta:
4. Macomb - what hunger leads to.
5. Preoria - the first shelter in the game.
6. Quincy - we liberate the city from occupation.
7. Mardin - the trappers' lair.
Bunker Gamma:
8. St. Louis - the beginning of a dislike for heavy weapons.
9. Jeffersons - new information about the enemy.
10. Kansas City - let's protect the ghouls from death!
11. Osceolla - a battle with the leader of the super mutants.
Bunker Delta:
12. Junction City - in search of spare parts from a robot.
13. Coldwater - returning the stolen goods.
14. Great Bend - first acquaintance with a mechanical army.
15. Newton - sometimes, in the game, tanks can shoot.
Bunker Epsilon:
16. Canyon City - destroying the repair plant.
17. Buena Vista - de-energizing the enemy.
18. Scott City - in search of General Barnaky.
19. Mount Cheyney - a small nuclear explosion.
20. Vault 0 - the decisive battle with the carculator.
Character:
1. Parameters (SPECIAL) - main characteristics.
2. Skills (part 2) - big guns, lockpicks, doctor, etc.
3. Features (part 2) - unique character traits.
4. Medicine (part 2) - various chemicals.
5. Lockpicks - characteristics of lockpicks sets, simple and electronic.
6. Armor - characteristics of all armor in the game: from leather to power.
Weapons:
1. Small: Pistols, Shotguns, Submachine Guns, Assault rifles, Rifles.
2. Big Guns - M60 machine guns, Browning, grenade launcher, flamethrower, miniguns.
3. Energy - laser and plasma pistols, impulse rifle.
4. Melle (part 2) - from a banal rose to a throwing chakram!
5. Unarmed - brass knuckles, energy fists, brass knuckle pistol.
6. Explosives and mines - anti-personnel and anti-tank mines.
7. Grenades - exploding beetles, puffers, acid grenades.
8. Ammo (part 2) - a huge selection of ammunition for weapons.
Other:
1. Random Encounters (Part 2) - Interesting encounters in the game.
2. Cars - from buggies to tanks!
3. Map - a map of game locations.