Canyon City | Fallout Tactics

Fallout Tactics: BoS → Canyon City

It turns out that behind all this iron flow stands a figure called the Calculator. What this is remains unclear, and it would be good to extract at least some information about this mysterious "calculator."

Before leaving, check the merchant for yellow automatic shotgun shells. They're perfect for close-quarters confrontations with the "tin lumberjacks." In total, you'll need to destroy six power generators located throughout the map.

The trick is that you have to knock them out almost simultaneously. A couple of minutes after the generator's destruction, some manipulators will emerge from under the generator's frame and begin repairing it. Therefore, to completely destroy all the energy segments, you'll have to station a soldier near each one and take out all six targets simultaneously. So, save the destruction of the energy system for the finale, when you won't be pestered by hordes of pesky robots.

The first order of business is a complete clearing of the entire mechanical sector. This mission will feature the full complement of robotic vehicles you've already encountered, plus one more monster. But more on that later.

You can reach the second generator through this tower or through the junkyard (the junkyard is full of spiders). Then there will be a couple of trenches with robots, and before entering the building with the second generator, don't hesitate to pull the switch on the southern wall to disable the two turrets. Shoot the lurking spiders.

Now move on to clearing the area near the third and fourth generators. Along with humanoid robots, security bots are scurrying around there. Next, you'll need to crawl through a beautiful fence, behind which lies a veritable palace. You can get inside not only by pressing the doorbell at the main entrance, but also by going through the underground galleries. One hatch is on the landing northwest of the first generator (it's blocked by structures, so you'll have to get right up close to see where you're going).

The exit, of course, is fraught with some danger. The second gallery runs from west to east; look for several stairs down in the area of ​​the third and fourth generators.

He has the hitpoints of a good tank, and it'll take a long time to wear him down. It worked well for me that I assigned two of my soldiers, who were taking out the reptile with energy weapons, to target its eyes. After that, the squad flew through the building in the open. Stimpaks, of course, took a toll, but everything was fun and very fast. 

Three computer terminals on the second floor are ready to share the information you need, and a brood of spiders is waiting for you again at the sixth generator. When the mechanical creatures are transformed into scrap metal with your help, position your soldiers near the generators and destroy them almost simultaneously. Next, Buena Vista.


See also:

Fallout Tactics: Melee Weapons

Fallout Tactics: Rock Falls

Fallout Tactics: Freeport