I Love Fishing

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Fishing is a way to get basic gear without running through dangerous dungeons searching for chests and ore, and dying many times.

The first thing you'll need to do is gather wood, make a workbench, and find a wooden fishing rod in the recipes. It's the weakest rod in the game, with a fishing power of 5%. However, when you try to fish, you'll fail because the rod alone isn't enough; you'll need bait. Bait can be obtained with a net, and this is where a merchant comes in. You should move him into a room. The room should have a floor, a ceiling, and two walls. Then, build the interior walls out of a material of your choice, such as wood. Each house should have light, such as torches, which we craft from gel and wood, while gel is obtained from slugs. There are two options for moving in: either a guide or a merchant. If you're settling in as a guide, rebuild the room. After completing your work, buy a net from the merchant for 23 silver and 75 copper.


Bait:

You can now catch bait. There's plenty here: grasshoppers, larvae, snails, slugs, worms, bugs, fireflies, scorpions, and various butterflies. Bait can also be knocked out of moss-covered rocks; these same rocks can be found on the surface in forests and jungles.


Reservoirs:

You can now search for reservoirs. Depending on the reservoir, you'll receive certain fish and crates. Just remember that reservoirs must have at least 75 blocks of water to catch fish, items, and crates. Reservoirs are divided into several types. Types: water, lava, honey. Altitude: space, surface, dungeon, caves, hell. Biomes: Ocean, Jungle, Snow, Distortion, or Crimson (depending on your initial world creation choice), Mushroom, and Holy Lands.


Crates

Over time, fishing in the ocean can yield items like swordfish, abductor sharks, and sawfish. You can also catch junk like tin cans, old shoes, and seaweed, but you can't craft anything from them. Moving on to crates, opening them can drop a variety of goodies, including ores, potions, ingots, accessories, mounts, and coins. There are many of them: they are divided into pre-hardmode and post-hardmode (hardmode is after killing the Wall of Flesh boss). I'll probably start with pre-hardmode: on the surface there are wooden, iron and gold boxes, in the jungle there are jungle boxes, on the floating islands there are sky boxes, in the distortion you can fish out a distortion box, and in the crimzone there are crimzone boxes, in the dungeon there are dungeon boxes, in the snow biome there are frozen boxes, in the desert there is an oasis box, in the lava there is an obsidian box, in the ocean there is an ocean box. Now come the hardmode ones: pearl, titanium, and mithril crates in any biome; bramble crates in the jungle; azure crates on floating islands; corrupted crates in the distortion biome; blood crates in the crimzone; holy and divine crates in holy lands; fort crates in dungeons; boreal crates in the snow biome; mirage crates in the desert; netherrack crates in lava; and sea crates in the ocean.


Fisherman, quest fish

Another fisherman NPC can be found in the ocean. You also need to build a room for him, and if you want, he will give you tasks to catch this or that fish. There are quite a lot of them: mushroom fish, angelfish, mousefish, bloody manowar, bonefish, bumblebee tuna, rabbit fish, captain tunabeard, catfish, cloudfish, clownfish, cursed fish, demon fish, devil fish, earthfish, dynamite fish, plankton eater, starfish, fishtron, fishron, voodoo gida fish, harpy fish, thirsty fish, ichor fish, mudfish, penguin fish, infected sheath fish, precious fish, mutant flinx fish, mirage fish, slug fish, spider fish, fairy fish, wyvern tail, unicorn fish, tropical barracuda, cthulhu fish, tundra trout, zombie fish.


Fishing rods

Let's go over all the fishing rods:

  • A wooden fishing rod with 5% power is made from 8 pieces of wood on a workbench.
  • A reinforced fishing rod with 15% power is made from 8 iron or lead ingots on an iron or lead anvil.
  • Soul Catcher 20% power is made from 8 demonite ingots on a lead or iron anvil.
  • Flesh Catcher 22% power is made from 8 Crimtanium ingots on a lead or iron anvil.
  • Scarab Fishing Rod with 25% power, can be found in chests of the underground desert with a 4% chance, or from an oasis box with an 8.06% chance, and can also be found from a mirage box with a 10% chance.
  • Casting Rod 25% Power, can be dropped during the Blood Moon from Zombie Newt or Wandering Eyefish with a 4.17% chance
  • Fiberglass Fishing Rod with 30% power can be found in the Jungle Sanctuary in a chest with a 2% chance, or fished out of a Jungle Box with a 19% chance.
  • Mechanical Fishing Rod 35% Power, can be purchased from the Mechanic for 27 gold coins in Hardmode after you free her in the dungeon.
  • Sitting Duck's Fishing Rod, 40% power, can be purchased from the Traveling Merchant for 35 gold coins.
  • Red-Hot Fishing Rod 45% power, can be obtained after completing 25 or more Fishing Quests in Hardmode.
  • Golden Fishing Rod 50% power, can be obtained after completing 50 Fishing Tasks.


Blood Moon Minibosses:

During a Blood Moon, fishing in the ocean or lake with a rod can also yield several minibosses and one monster. The first monster is the Hemogoblin Shark, the second is the Blood Eel, and the third, and most difficult of all the minibosses and monsters, is the Dreadnautilus.

Author: =MANUL=


See also:

Terraria Wiki: Game Walkthrough

Terraria Wiki: Slime King (combat)

Terraria Wiki: NPC Guide (part 2)