Option 1
You need to create a 1-block wall with a balcony and a 3-block passage (to go behind the wall when summoned) in such a way that the Golem cannot climb onto the platform and go under it, since he will not be able to jump (it’s easier this way).
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For a quick and easy victory, you'll need a Mega Shark with explosive ammo, a Rocket Launcher, or a Pitchfork. Spectral armor is best with the Pitchfork. Aim for the head with a grenade launcher or Pitchfork, as bullets don't penetrate walls. Forget about arms, as they don't go through walls. In the second phase, shoot the body with any weapon (bullets do). Forget about shooting the head projectiles; just jump away from its shots.
For an easier approach, use a Pike and Spectral armor (with a wall, and no need to dodge attacks).
Option 2
For an easy kill of the golem, you'll need:
Boss battle area
Armor with a defense rating greater than 40, such as Holy Armor;
Any weapon with the ability to bounce off hard surfaces, such as the Light Disc;
Healing potions;
The design is shown on the right;
Any firearm, such as a mega shark;
During the first phase, the golem must be on a wooden platform, and the player must use a bouncing weapon to destroy the golem's fists, then use a firearm to gradually damage the golem's head and then the body, periodically using healing potions.
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Option 3
There's a simpler way. You need to:
Armor with a defense rating greater than 40
A good sword, for example: a cutlass.
Build a fence near the lizard altar. The golem's head will get stuck. This will make it easier to kill. Break its arms first, then its head. It's best to have a trusted friend help you.
Option 4
It's easy to kill with vampire knives, turtle armor, wings, a gravity potion, and a couple of large healing potions.
But before killing the golem, destroy all the traps and light up the room.
Drink the potion, summon the golem, and jump to the side. Fly upward using the gravity potion, holding the attack button while flying upward. Take out the head, it flies up (ignore it, let it shoot), and extinguish the golem's body. The vampire knives heal us and damage the golem.
Option 5
An expensive but effective method. You need:
Turtle armor and Vampire daggers.
When the golem gets on you, hit it and heal with daggers and take only 1 damage.
Option 6
You need:
Armor with an armor rating greater than 40
Uzi or mega shark
150-300 crystal bullets
Wings or gravity potion (you can make a ladder from planks)
Golden cross
1 Healing Potion
We summon it, climb into the corner of the ceiling above the golem, and shoot at it. It will rarely hit you with jumps, and its fireballs will only deal damage once. It's best to take a healing potion to be on the safe side, but I managed without it.
Option 7
We need: Leaf Thrower, Spectral Armor, 8 heals for 150 HP, 30 potions for 200 MP.
Shoot its fists first, then its head.
Dodging its lasers isn't necessary, as Spectral Armor heals the player when it deals magic damage (the Leaf Thrower also deals magic damage!).
Option 8 (Warrior)
Weapons (choose one of these, and if you have all of them, that's great): Vampire Knives, Terra Sword, Death Scythe.
Helpers (optional): Pygmy, if you're lucky, then Ice Hydra.
Buffs: Yellow skin, regeneration, speed + soup + drink a bottle of ichor.
Armor: Turtle.
Arena:
Place blocks high above the altar, but make sure they and a little space above them are visible (this is to keep your head safe and prevent pain). Place platforms and fires (heart statues and honey if available) under the blocks.
Fight:
The Golem falls onto the blocks and jumps from them onto you. Run along the platforms and beat him. That's it!
Option 9
1. Armor: Full Tiki armor set. (You can also use higher summoner armor.)
2. Weapon: Pygmy Staff. (Any summoning staff.)
3. Accessories: Any, but a Pygmy Staff is a must.
4. Arena: Build a box near the right wall, 5 blocks high and 3 blocks long (you can also add honey).
Fight:
Spawn 6 Pygmies, summon the Golem, jump into the box, close it, and enjoy the show. The Golem doesn't pass through walls, except for its lasers and the Pygmies.
Option 10
Armor: spider.
Weapons: Death Sphere Staff, Cutlass.
Preparation:
Build a path 5 blocks high, remove the traps, block the entrance to the Hall, and summon spheres above the path (you should be below the path). Summon a Golem and enjoy the sight of crumbling stone, slashing with a cutlass, and occasionally dodging lasers.
Option 11
Armor: chlorophyte;
Weapon: any (magic or ranged)
Tactics:
Move all the traps to the room with the golem; place the spike ball traps under the ceiling and the super dart traps on the sides of the room. Set the timer to 1 second. Summon the golem and run into the hallway. Arm the traps and start firing back. When it comes to the lasers, simply dodge and continue fighting.
Source: steamcommunity.com
See also:

